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Overview of the Java 2D API
- Java 2D Rendering
 - Coordinate Systems
 - Shapes
 - Text
 - Images
 - Printing
 Displaying Graphics with Graphics2D
- Stroking and Filling Graphics Primitives
 - Transforming Shapes, Text, and Images
 - Clipping the Drawing Region
 - Compositing Graphics
 - Controlling Rendering Quality
 - Constructing Complex Shapes from Geometry Primitives
 - Supporting User Interaction
 Working with Text and Fonts
- Creating and Deriving Fonts
 - Drawing Multiple Lines of Text
 Manipulating and Displaying Images
- Immediate-Mode Imaging with BufferedImage
 - Filtering a BufferedImage
 - Using a BufferedImage for Double Buffering
 Printing
- Overview of Printing in Java
 - Printing the Contents of a Component
 - Displaying a Page Setup Dialog
 - Printing a Collection of Pages
 Solving Common 2D Graphics Problems
- Improving Printing Performance
 
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